CREATIVE PRODUCER, BUSINESS DEVELOPMENT
My first game as a developer, I came on to Hidden Variable not long after Bag It! had launched to great acclaim. Tasked with increasing visibility, I quickly took over business development for the game and successfully launch it on multiple new platforms in many countries.
- Oversaw transition to free app using ad network monetization
- Negotiated and produced several international licensing deals
- Has over 15 million downloads and one of the best Metacritic iOS score of all time