MISC PROJECT ARCHIVE


MORE STUFF I’VE WORKED ON


The following is a list of additional projects I’ve worked on (primarily while a Partner at iam8bit). They include viral marketing mailers, events, and more.

STREET FIGHTER CLUB

ART DIRECTOR, PRODUCER

  • An event modeled after the film Fight Club but players duked it out in Capcom’s wildly popular Street Fighter instead of real life
  • Day and date would be “leaked” online the week of the event to stir buzz and hype
  • Event has been done in cities like Los Angeles, New York City, Chicago, and more
  • Drew numbers in the thousands with lines to get in stretched multiple city blocks

SUPER MAGNETIC GAME-O-MATIC

ART DIRECTOR, PRODUCER

  • Concepted as a way to bridge art and design in gaming with rapid, live iteration
  • Attendees could create a mablib style phrase on a massive fridge magnet style display
  • Game industry artists would pick the best and concept it
  • Had sponsor integration with Wacom to show of their displays

LEETUP

ART DIRECTOR, PRODUCER, WIZARD

  • Part live podcast, part concert, part arcade, and all things geek culture
  • Concepted and produced in conjunction with TV host Kevin Pereira and G4 founderĀ Charles Hirschhorn
  • Featured two live podcasts with guests like Felicia Day and Kevin Smith, a concert with Mike Realm, a retro arcade, and more
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CALL OF DUTY ELITE SPEC

DIRECTOR

  • A spec video used to pitch Activision on making content for the Call of Duty Elite premium service
  • Video password: codelite2012

FINAL FANTASY 25TH ANNIVERSARY

ART DIRECTOR, PRODUCER

  • Special event to celebrate the 25th anniversary of the massive Final Fantasy role-playing game franchise
  • Built out true to era “basements” for each generation of game titles from 80’s to modern day (tube TVs and all

SKYRIM LAUNCH

ART DIRECTOR, PHOTOGRAPHER

  • Build out a huge photobooth for the launch of the massively popular game Skyrim
  • Featured in-depth prop design to match the game
  • Played host to tons of fan, many of which were celebs
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DISHONORED BOYLE PARTY

ART DIRECTOR, PRODUCER

  • Fan-centric event at PAX to help preview the game Dishonored in a stylish way
  • Did a full custom buildout in a classic Seattle mansion complete with actors/cosplayers, artists, and more

BULLETSTORM VIRAL MAILER

ART DIRECTOR

  • Viral PR mailer for the Epic and People Can Fly title Bulletstorm
  • Sent to journalists in a fully cooled container and ready to drink
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BRINK COMMUNITY EVENT

ART DIRECTOR, PRODUCER

  • Event for Bethesda’s Brink multiplayer shooter at PAX East
  • Built out a totally custom playground for fans at an old cruise ship port building in Boston, MA
  • Drew a huge line, even in the cold, for players to try the game, interact with the developers, watch live mural painting, and more

ORBYT PLAY

CONSULTANT

  • Helped with industry consulting for the first ever indie games multi-channel streaming festival
  • Guided sponsorship selection, event branding, game selection, and more
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