MISC PROJECT ARCHIVE
MORE STUFF I'VE WORKED ON
The following is a list of additional projects I've worked on (primarily while a Partner at iam8bit). They include viral marketing mailers, events, and more.
STREET FIGHTER CLUB
ART DIRECTOR, PRODUCER
- An event modeled after the film Fight Club but players duked it out in Capcom's wildly popular Street Fighter instead of real life
- Day and date would be "leaked" online the week of the event to stir buzz and hype
- Event has been done in cities like Los Angeles, New York City, Chicago, and more
- Drew numbers in the thousands with lines to get in stretched multiple city blocks
SUPER MAGNETIC GAME-O-MATIC
ART DIRECTOR, PRODUCER
- Concepted as a way to bridge art and design in gaming with rapid, live iteration
- Attendees could create a mablib style phrase on a massive fridge magnet style display
- Game industry artists would pick the best and concept it
- Had sponsor integration with Wacom to show of their displays
LEETUP
ART DIRECTOR, PRODUCER, WIZARD
- Part live podcast, part concert, part arcade, and all things geek culture
- Concepted and produced in conjunction with TV host Kevin Pereira and G4 founderĀ Charles Hirschhorn
- Featured two live podcasts with guests like Felicia Day and Kevin Smith, a concert with Mike Realm, a retro arcade, and more

CALL OF DUTY ELITE SPEC
DIRECTOR
- A spec video used to pitch Activision on making content for the Call of Duty Elite premium service
- Video password: codelite2012
FINAL FANTASY 25TH ANNIVERSARY
ART DIRECTOR, PRODUCER
- Special event to celebrate the 25th anniversary of the massive Final Fantasy role-playing game franchise
- Built out true to era "basements" for each generation of game titles from 80's to modern day (tube TVs and all
SKYRIM LAUNCH
ART DIRECTOR, PHOTOGRAPHER
- Build out a huge photobooth for the launch of the massively popular game Skyrim
- Featured in-depth prop design to match the game
- Played host to tons of fan, many of which were celebs

DISHONORED BOYLE PARTY
ART DIRECTOR, PRODUCER
- Fan-centric event at PAX to help preview the game Dishonored in a stylish way
- Did a full custom buildout in a classic Seattle mansion complete with actors/cosplayers, artists, and more
BULLETSTORM VIRAL MAILER
ART DIRECTOR
- Viral PR mailer for the Epic and People Can Fly title Bulletstorm
- Sent to journalists in a fully cooled container and ready to drink

BRINK COMMUNITY EVENT
ART DIRECTOR, PRODUCER
- Event for Bethesda's Brink multiplayer shooter at PAX East
- Built out a totally custom playground for fans at an old cruise ship port building in Boston, MA
- Drew a huge line, even in the cold, for players to try the game, interact with the developers, watch live mural painting, and more
ORBYT PLAY
CONSULTANT
- Helped with industry consulting for the first ever indie games multi-channel streaming festival
- Guided sponsorship selection, event branding, game selection, and more
