DESIGNER, CREATIVE PRODUCER, AUDIO DIRECTION
What started as fun suggestion turned into a serious game of strategy. Tic Tactics takes the game everyone knows and turning it into a true competition of wits. I helped design the gameplay and metagame as whole starting with late-night whiteboard sessions into full online async play. Through the course of development, I also oversaw the music and sounds, marketing, app store relationships and more. Made by a tiny team, the game would go on to nearly one million downloads and garner a hardcore fanbase that battled it out up until we sunset the servers in 2017.
- A truly white-boarded game design, I helped work through the complexities of making a tic-tac-toe game play more like chess than checkers
- Oversaw and helped direct music and SFX production with the composer
- Front page featured by Apple, Google, and Amazon app stores at launch
- Nearly 1 million downloads over its life as an online multiplayer game